Pong Video Game Using The Msp430

 This application report and its associated software demonstrate the ability of the MSP430
to generate NTSC Video signals in real time using the Timer_A Module. A pong Video
gaming system is implemented using the generated NTSC Video signals and a standard
television is used to Display the game. Figure-1 shows a simulated frame of the Pong
video game during play.    A minimum of three Analog voltage levels are required by the Video signal to generate a
monochrome image on a television: 0-Volts for sync level, 0.3-Volts for black level, and 1-Volt
for white level.  The generation of these voltage levels is done by a 2-bit digital-to-analog
converter (DAC), which is a simple resistor divider network based on R6 and R7 driven by the
general-purpose I/O pins P1.0 and P1.1. The Video signal termination impedance of 75-Ohms
serves as the load resistor for this resistor divider based DAC Figure-2 is the schematic of the
MSP430 Pong Video game board.
This complete Pong Video game system is comprised of a MSP430F1121A MCU, a TPS77001
low dropout Regulator (LDO), an 8-MHz crystal Oscillator two digital controller connectors, an
audio and Video connector, and a JTAG connector to provide debug and programming
capability. 
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Pong Video Game Using The Msp430 application circuits
Pong Video Game Using The Msp430 application circuits



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